tag:blogger.com,1999:blog-5723462131849831683.post2281393989366631089..comments2024-03-03T03:12:41.414-05:00Comments on The Verbing Noun: How the Heck do you play OD&D?Davidhttp://www.blogger.com/profile/10546100677119484489noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-5723462131849831683.post-85935655307316496922018-03-05T02:32:39.232-05:002018-03-05T02:32:39.232-05:00From the incomparable mind of Ken Hite comes an al... From the incomparable mind of Ken Hite comes an alternate world <br /><br /><br /><a href="https://aiproctor.com" rel="nofollow">online proctoring exams</a>SK Digital Dubai UAEhttps://www.blogger.com/profile/15309768387493501738noreply@blogger.comtag:blogger.com,1999:blog-5723462131849831683.post-63481841638266797032008-10-19T17:58:00.000-04:002008-10-19T17:58:00.000-04:00That primer was great! Haha, got me all jazzed to...That primer was great! Haha, got me all jazzed to play.<BR/><BR/>Anyway, lots of good help all around on this thread. I'll see if I can get a game of '0e' run at some point.Davidhttps://www.blogger.com/profile/10546100677119484489noreply@blogger.comtag:blogger.com,1999:blog-5723462131849831683.post-53612127940059565282008-10-17T19:40:00.000-04:002008-10-17T19:40:00.000-04:00You're right that it's not a rules-make-th...You're right that it's not a rules-make-the-game sort of thing. That's actually a fundamental difference in old-school play from recent D&D. In OD&D (and AD&D, mostly), the game world made the rules.<BR/><BR/>So, in the table example, the DM should already have a good idea of how powerful that spike is and use their judgement on whether the table would block it, and for how many triggerings. The "don't consult a rule, use judgement" style of refereeing is a profound difference.<BR/><BR/>For a very good, accessible, and blessedly short primer on the style of play that OD&D needs to make any sense, download Matthew Finch's <A HREF="http://www.lulu.com/content/3019374" REL="nofollow">Quick Primer for Old School Gaming</A>. It's a really good read.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5723462131849831683.post-2488502836418808452008-10-15T21:46:00.000-04:002008-10-15T21:46:00.000-04:00Ah, a lot of advice and links.It will take a while...Ah, a lot of advice and links.<BR/><BR/>It will take a while to sort through all this stuff.<BR/><BR/>On reading through things a bit more thoroughly, it makes a bit of sense. I still say that you can't tackle it from the same rules-make-the-game sense that new editions do.<BR/><BR/>Power gamers with permissive DMs would eat the world alive.<BR/><BR/>Still, I'll poke through the links and see what I can see. Thanks for the quick comments, useful stuff.Davidhttps://www.blogger.com/profile/10546100677119484489noreply@blogger.comtag:blogger.com,1999:blog-5723462131849831683.post-31425934687837469102008-10-15T15:50:00.000-04:002008-10-15T15:50:00.000-04:00Last comment, then I'll stop spamming your pos...Last comment, then I'll stop spamming your post, but since it seems you are serious about learning OD&D you might enjoy a little series of posts I made called Why OD&D?<BR/><BR/>Here's the link for all five parts. <BR/><BR/>http://shamsgrog.blogspot.com/search/label/why%3F<BR/><BR/>Let me know what you think! OD&D is not for everyone, but it's certainly worth exploring the game's roots.<BR/><BR/>~ShamSham aka Davehttps://www.blogger.com/profile/14329116400656617173noreply@blogger.comtag:blogger.com,1999:blog-5723462131849831683.post-50476441697426902742008-10-15T15:39:00.000-04:002008-10-15T15:39:00.000-04:00To add, 1" is a hold over from OD&D's...To add, 1" is a hold over from OD&D's Wargame/Chainmail roots. Indoors it represents 10 feet, and outdoors it represents 10 yards.<BR/><BR/>It might sound odd, but it was a conversion from those old Wisconsin wargamers moving from outdoor troop based table top battles to indoor single figure based adventuring. As for movement it makes sense, the premise being that in a dungeon you are required to move slowly, checking for danger, having low light, and making maps.<BR/><BR/>As far as did anyone play the same game? Yes...it was all D&D. It was all handled slightly differently from Referee to Referee, but it still used the cornerstones of the LBB concept. It was the concept that was the thing. Modern day fans such as myself appreciate it for it's boundless possibilities and open ended style. <BR/><BR/>I am a recent OD&D convert, but many of the conventions presented in the LBB were familiar to am AD&D 1e player such as myself...maybe the transition was therefore much easier. I also purchased the Chainmail pdf, but have absolutely no need for it when playing D&D.<BR/><BR/>Hope that helps a bit!<BR/><BR/>~ShamSham aka Davehttps://www.blogger.com/profile/14329116400656617173noreply@blogger.comtag:blogger.com,1999:blog-5723462131849831683.post-41901495098896669742008-10-15T15:25:00.000-04:002008-10-15T15:25:00.000-04:00I'd have to echo John's post above. Finarv...I'd have to echo John's post above. Finarvyn's site is one of the best resources for muddling your way through those early stages. Before you know it, you'll realize OD&D is fairly easy to use. How much you decide or feel the need to fill in the perceived gaps is up to you, and for me has been part of the fun of using the original.<BR/><BR/>Read back through older posts before asking too many FAQ, and also read over Philotomy's Musings found here:<BR/><BR/>http://www.philotomy.com/<BR/><BR/>Although my own house rules page strays far afield at times, it might be of some use as well:<BR/><BR/>http://solstice.dnd.tiddlyspot.com/<BR/><BR/>~ShamSham aka Davehttps://www.blogger.com/profile/14329116400656617173noreply@blogger.comtag:blogger.com,1999:blog-5723462131849831683.post-38266215666112735402008-10-15T10:17:00.000-04:002008-10-15T10:17:00.000-04:00There is a lot of help on this OD&D board - dr...There is a lot of help on this OD&D board - drop by and check it out<BR/><BR/>http://odd74.proboards76.com/index.cgiJohnhttps://www.blogger.com/profile/08362851153913826825noreply@blogger.com